Directory / gaming.halowerk.com
Applies fixed coefficients to recency, session trend, playtime, support tickets, and recent purchases. It is an untrained scenario score, not an individualized prediction, psychological profile, causal model, or recommendation for manipulative retention.
# 1. Ask the endpoint what it costs (no payment, no wallet needed): curl -i -X GET 'https://gaming.halowerk.com/v1/player-churn-risk' # -> HTTP/1.1 402 Payment Required # the response carries the price, asset and pay-to address. # 2. Pay and retry with any x402 client: npx x402-fetch 'https://gaming.halowerk.com/v1/player-churn-risk'
Endpoint: https://gaming.halowerk.com/v1/player-churn-risk. Operated by gaming.halowerk.com, not by Animica. Price and availability were correct at the last probe on 2026-09-02 and are set by the operator, who may change them.
Evaluates caller-supplied telemetry samples against declared reaction-time, actions-per-second, movement-speed, and impossible-event rules. Flags are review sig…
Maps a seed and asset category to declared silhouette, material, palette, symmetry, and detail parameters. The result is a machine-readable design specification…
Applies caller-supplied rename and numeric scale/offset rules to scalar attributes, optionally retaining unmapped fields, then hashes the canonical mapped paylo…
Iterates a deterministic daily stock-flow model with a fixed source, fixed sinks, and percentage-of-current-supply sinks. It clamps supply at zero and reports e…
Counts supplied outcomes, computes Pearson’s chi-square statistic, and estimates an upper-tail p-value with the Wilson-Hilferty normal approximation. It tests a…
Enumerates feasible player pairs, ranks them by rating gap then worst latency, and greedily selects disjoint pairs. This is a transparent local pairing heuristi…
Applies ordered set/remove attribute and set name/description operations to caller-supplied metadata, then hashes canonical output. It does not mint, sign, uplo…
Selects and fills a small declared dialogue template using a caller-supplied seed, NPC name, intent, tone, and facts. It produces a reproducible writing prompt,…
Selects objective framing, complication, and reward language from declared templates using a caller seed. It returns a bounded quest outline, not model-authored…